Some updates and fixes coming
There is a bug where attack/push animations get stuck when triggered fast. I already fixed this but can only update the game once the voting for gamejam has ended.
I will probably add some powerups and better scoring system, more dialogue and atmospherical effects.
This game is initially made in two and half days due to personal time constraints. First couple of days of gamejam week were mostly me just pondering what to make and took it really easy.
Graphics and programming by me. Music is somewhat procedural, used some open-source loops that I spliced up and re-arranged. Sound effects are royalty free samples.
By the way, the title Mädasoo is Estonian word for deep bog, but in this context I meant it more like a village/place name, although the level includes a bog.
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